Endless TD β€” Patch 0.5.1

PvP, Progression, & Major Systems Update

Patch 0.5.1 delivers a major competitive systems pass, progression improvements, new towers, and significant interface upgrades as Endless TD moves closer to launch.

βš”οΈ PvP Ranked System

PvP Rankings & Competitive Tiers

PvP progression now features a full rank structure.

View all ranks here:

πŸ‘‰Β https://endlesstd.com/pvp-rankings


New PvP Rank Icons

β€’ 20 unique rank icons unlockable through PvP progression

Expanded Rank Rewards

β€’ Significantly more cosmetic unlocks for player experience progression

Animated Top-Tier Icons

Diamond, Master, and Grandmaster ranks now feature animated icons.

Improved Reward Previews

Rank rewards now display clearer visual previews in-game.

πŸ“ˆ Progression & Post-Game Experience

New Post-Game XP Bar

Victory and defeat screens now include:

β€’ Smooth XP fill animations

β€’ Multi-level rollover support

β€’ Level-up visual effects

Level-Up Celebrations

Enhanced visual sequences for level-ups and rank-ups.

🧠 Talent Constellation

Hex Node Talent Tree Implemented

The Talent Constellation system has been expanded with a full hex-node layout:

β€’ New visual talent web structure

β€’ Clearer node relationships & progression paths

β€’ Improved readability of talent connections

Talent System Improvements

β€’ More talents affect a wider range of towers

β€’ Improved multi-element scaling

β€’ Smarter talent visibility - tooltips now display which tower the talent will impact

β€’Β New hotbar toggleΒ to preview tower-specific talents for the tower selected

This update significantly improves long-term build planning and specialization clarity.



🀝 PvP Surrender System (2v2)

Team-Based Voting

β€’ Surrendering now requires teammate approval

Improved Vote Handling

β€’ Votes cancel on disconnect

β€’ Proper handling of declined votes

β€’ Correct forfeit detection

🎯 Matchmaking & Stability

Major improvements to PvP reliability:

β€’ Better queue handling

β€’ Faster join failure recovery

β€’ Reduced connection edge cases

β€’ Improved re-queue behavior

PvP sessions should now feel noticeably more stable.

βœ… Lobby & Reconnect Improvements

Lobby Host Controls

β€’ Hosts can now remove players

Slot Handling Refinements

β€’ More consistent slot behavior

β€’ Clearer closed-slot visuals

Reconnect Flow Improvements

Improved handling of disconnect & rejoin scenarios.

πŸ›‘οΈ Steam Authentication

Improved API stability to prevent rare login and verification stalls.

🌊 New Towers

Three new towers join the battlefield:

Abyssal Leviathan

Expands water-focused build strategies.


Anathema Spire

Introduces new tactical dynamics.


Brine Wraith

Adds new elemental synergy options.

Each tower includes full animations and effects.

🧩 Player Upgrade Screen

Layout & Appearance Redesign

The Player Upgrade screen has been visually redesigned:

β€’ Cleaner layout

β€’ Better visual hierarchy

β€’ Improved readability


🎨 Color Blind Mode

New selectable vision modes:

β€’ Protanopia

β€’ Deuteranopia

β€’ Tritanopia

Designed to improve clarity across UI and combat visuals.

πŸ” Tower Tooltip Improvements

Tooltips now clearly distinguish:

β€’ Talent bonuses

β€’ Support bonuses

β€’ Upgrade bonuses

Improved stat readability during gameplay.

πŸ–₯️ UI / UX Polish

Merge Glossary Enhancements

β€’ Panel can now be minimized & moved

Talent Panel Refinements

β€’ Improved filtering visuals

β€’ Better layout clarity

β€’ Enhanced scrolling behavior

πŸš€ Performance

Projectile Optimization

Improved projectile handling for smoother gameplay and reduced performance spikes.

🧱 General Improvements

β€’ Stability enhancements

β€’ Profanity filter updates

β€’ Expanded achievement definitions

PatchΒ 0.5.1Β represents a major systems, progression, and polish update as Endless TD approaches launch.


More updates soon.


-CakeZ