Endless TD β Patch 0.5.1
PvP, Progression, & Major Systems Update
Patch 0.5.1 delivers a major competitive systems pass, progression improvements, new towers, and significant interface upgrades as Endless TD moves closer to launch.
βοΈ PvP Ranked System
PvP Rankings & Competitive Tiers
PvP progression now features a full rank structure.
View all ranks here:
πΒ https://endlesstd.com/pvp-rankings
New PvP Rank Icons
β’ 20 unique rank icons unlockable through PvP progression
Expanded Rank Rewards
β’ Significantly more cosmetic unlocks for player experience progression
Animated Top-Tier Icons
Diamond, Master, and Grandmaster ranks now feature animated icons.
Improved Reward Previews
Rank rewards now display clearer visual previews in-game.
π Progression & Post-Game Experience
New Post-Game XP Bar
Victory and defeat screens now include:
β’ Smooth XP fill animations
β’ Multi-level rollover support
β’ Level-up visual effects
Level-Up Celebrations
Enhanced visual sequences for level-ups and rank-ups.
π§ Talent Constellation
Hex Node Talent Tree Implemented
The Talent Constellation system has been expanded with a full hex-node layout:
β’ New visual talent web structure
β’ Clearer node relationships & progression paths
β’ Improved readability of talent connections
Talent System Improvements
β’ More talents affect a wider range of towers
β’ Improved multi-element scaling
β’ Smarter talent visibility - tooltips now display which tower the talent will impact
β’Β New hotbar toggleΒ to preview tower-specific talents for the tower selected
This update significantly improves long-term build planning and specialization clarity.

π€ PvP Surrender System (2v2)
Team-Based Voting
β’ Surrendering now requires teammate approval
Improved Vote Handling
β’ Votes cancel on disconnect
β’ Proper handling of declined votes
β’ Correct forfeit detection
π― Matchmaking & Stability
Major improvements to PvP reliability:
β’ Better queue handling
β’ Faster join failure recovery
β’ Reduced connection edge cases
β’ Improved re-queue behavior
PvP sessions should now feel noticeably more stable.
β Lobby & Reconnect Improvements
Lobby Host Controls
β’ Hosts can now remove players
Slot Handling Refinements
β’ More consistent slot behavior
β’ Clearer closed-slot visuals
Reconnect Flow Improvements
Improved handling of disconnect & rejoin scenarios.
π‘οΈ Steam Authentication
Improved API stability to prevent rare login and verification stalls.
π New Towers
Three new towers join the battlefield:

Abyssal Leviathan
Expands water-focused build strategies.

Anathema Spire
Introduces new tactical dynamics.

Brine Wraith
Adds new elemental synergy options.
Each tower includes full animations and effects.
π§© Player Upgrade Screen
Layout & Appearance Redesign
The Player Upgrade screen has been visually redesigned:
β’ Cleaner layout
β’ Better visual hierarchy
β’ Improved readability

π¨ Color Blind Mode
New selectable vision modes:
β’ Protanopia
β’ Deuteranopia
β’ Tritanopia
Designed to improve clarity across UI and combat visuals.
π Tower Tooltip Improvements
Tooltips now clearly distinguish:
β’ Talent bonuses
β’ Support bonuses
β’ Upgrade bonuses
Improved stat readability during gameplay.
π₯οΈ UI / UX Polish
Merge Glossary Enhancements
β’ Panel can now be minimized & moved
Talent Panel Refinements
β’ Improved filtering visuals
β’ Better layout clarity
β’ Enhanced scrolling behavior
π Performance
Projectile Optimization
Improved projectile handling for smoother gameplay and reduced performance spikes.
π§± General Improvements
β’ Stability enhancements
β’ Profanity filter updates
β’ Expanded achievement definitions
PatchΒ 0.5.1Β represents a major systems, progression, and polish update as Endless TD approaches launch.
More updates soon.
-CakeZ